Algorithm Lab
REAL TEST
🔬 Rendering Method
0: Standard float32 (~10⁷)
1: Perturbation (~10¹⁴)
2: Log-Magnitude (~10⁵⁰)
3: Hybrid DD (~10¹⁰⁰)
Perturbation: Reference orbit + small delta computation
Core
Iterations
256
Smooth Coloring
Auto-Iterations
Style
Palette
Aurora
Nebula
Rainbow
Ocean
Solar
Mono
Plasma
Star
Brightness
1.0
Deep Zoom
Zoom Speed
1.0x
Series Approx
Show Precision Limit
Reference
⟳ Compute Reference
▶ Start
⏹
📷
↺
Ready
Perturbation
Depth: 10⁰
Algorithm:
Perturbation
Zoom:
1×10⁰
Iterations:
256
Ref Points:
0
FPS:
—
⚠️ Float32 precision limit reached
Switch to algorithm 2 or 3 for deeper zoom